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Artifacts when adding light (cycles)
Closed, InvalidPublic


System Information
Operating system: WINDOWS 10
Graphics card: NVIDIA GeForce GTX 1050

Blender Version
version: 2.80 (sub 71), branch: master, commit date: 2019-05-22 08:33, hash: 85322737baec, type: Release
build date: 22/05/2019, 01:41

Create a primitive
Subdivide object once
Add a hard light source
Switch to Cycles Render

Shader smoothing does not affect the artifact