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Camera causes Blender to crash when hitting render (Eevee and Cycles).
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Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.64

Blender Version
Broken: version: 2.80 (sub 72), branch: blender2.7, commit date: 2019-05-23 20:37, hash: rBb3f96da2e605
Worked: 2.80 (sub 71), branch: blender2.7, commit date: 2019-05-20 22:03, hash: rBe78770039397

Short description of error
I've had this project for a few months now which breaks on this version if I try to render it.
This has something to do with the scene's camera because if I make a new camera, it seems to work fine.
I have absolutely no clue why this happens though. I tried my best to figure out what causes it but I honestly just have no clue.
The console says "EXCEPTION_ACCESS_VIOLATION". Full console screenshot below.

Exact steps for others to reproduce the error
Open the blender file (Assets were removed) and hit F12 or the render button.
Should crash instantly.

Attempt to make another camera and render. Should be able to render it fine.

Blend file:

Details

Type
Bug