Lights in EEVEE cast "black light" #65083

Closed
opened 2019-05-24 20:16:21 +02:00 by Baltazar Arriola · 12 comments

System Information
Operating system: Ubuntu Studio 19.04
Graphics card: HP G4 Laptop/ AMD A6 CPU

Blender Version
Broken: 2.80, b3f96da2e6, master, 2019-05-23
Worked: Can't remember the exact build, but it was either from January of February. Definetly was before the "light matching" thing between EEVEE and CYCLES

Short description of error
In EEVEE, when I light my scene with an HDRI everything looks good, also in DevLook, but when I add a light source, point or spot, the objects instead of recieving light, they get a black shade where the light should be. In CYCLES everything is working fine, but also in the shading preview, I get a weird yelllowish look.

Exact steps for others to reproduce the error
Open up blender
Change view to rendered (since in DevLook everything looks fine due to the default EXR)
Reduce the default light value to 50w

First image shows DevLook/Rendered split screen with default light values
Second image shows the issue as clearly as possible, light value is set to half so it depicts my issue

e1.png

e2.png

blacklight.blend (test file)

system-info.txt

Here is the system info file. The thing is, I fixed it (kind of) by installing an older version of the system (Ubuntu studio 18.04). It still shows artifacts when using light sources, but at least objects don't appear completly black.

**System Information** Operating system: Ubuntu Studio 19.04 Graphics card: HP G4 Laptop/ AMD A6 CPU **Blender Version** Broken: 2.80, b3f96da2e605, master, 2019-05-23 Worked: Can't remember the exact build, but it was either from January of February. Definetly was before the "light matching" thing between EEVEE and CYCLES **Short description of error** In EEVEE, when I light my scene with an HDRI everything looks good, also in DevLook, but when I add a light source, point or spot, the objects instead of recieving light, they get a black shade where the light should be. In CYCLES everything is working fine, but also in the shading preview, I get a weird yelllowish look. **Exact steps for others to reproduce the error** Open up blender Change view to rendered (since in DevLook everything looks fine due to the default EXR) Reduce the default light value to 50w First image shows DevLook/Rendered split screen with default light values Second image shows the issue as clearly as possible, light value is set to half so it depicts my issue ![e1.png](https://archive.blender.org/developer/F7066046/e1.png) ![e2.png](https://archive.blender.org/developer/F7066048/e2.png) [blacklight.blend](https://archive.blender.org/developer/F7066175/blacklight.blend) (test file) [system-info.txt](https://archive.blender.org/developer/F7084930/system-info.txt) Here is the system info file. The thing is, I fixed it (kind of) by installing an older version of the system (Ubuntu studio 18.04). It still shows artifacts when using light sources, but at least objects don't appear completly black.

Added subscriber: @JoseBaltazarArriolaOlea

Added subscriber: @JoseBaltazarArriolaOlea

Added subscriber: @WilliamReynish

Added subscriber: @WilliamReynish

You'll need to post a blend file for testing.

You'll need to post a blend file for testing.

Just added the file I used for the caps (sorry, I'm new around here)

Just added the file I used for the caps (sorry, I'm new around here)

Cannot reproduce any of the issues with this file. Could be a GPU or driver issue

Cannot reproduce any of the issues with this file. Could be a GPU or driver issue

I didn't find any info about this either, maybe it's just me who has this issue, thanks anyways.

I didn't find any info about this either, maybe it's just me who has this issue, thanks anyways.

Added subscriber: @brecht

Added subscriber: @brecht

Please attach the output of Help > Save System Info, it's unclear which graphics card you have.

Please attach the output of Help > Save System Info, it's unclear which graphics card you have.

Updated with System Info file

Updated with System Info file

Added subscriber: @ZedDB

Added subscriber: @ZedDB

You could try update to a much newer Mesa version and see if that helps. However, your GPU is too old and we do not support it anymore (and neither does AMD).

You could try update to a much newer Mesa version and see if that helps. However, your GPU is too old and we do not support it anymore (and neither does AMD).

Closed as duplicate of #60001

Closed as duplicate of #60001
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Reference: blender/blender#65083
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