cant launch blender #65111
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Reference: blender/blender#65111
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Operating system: archlinux
Graphics card: nvidia 430.14
Broken: 2019-05-24
cant run blender, error message:
blender.crash.txt
Added subscriber: @fikrillah
Added subscriber: @brecht
This seems like an incomplete download, as if some files are missing. Can you try downloading and unpacking Blender again?
well, it happen sometimes, by the time that happen, it was in the latest git version.
but i just did make update, it works fine...
and it doesn't work now after restart. i updated it again and still error
Since you mention
make update
, it seems like you are making your own build. Most likely there is something wrong in the setup then, but it's not possible for us to guess what.For questions about building Blender, this would be the right place to task, with explanation of how exactly you setup up the build and build logs:
https://devtalk.blender.org/c/blender/building-blender
Changed status from 'Open' to: 'Archived'
i've tried reinstall my system, blender can't launch everytime. tried official distro package (2.79) have same issue, tried download from blender.org, same issue
here's the log from blender.org package
blender.crash.txt
Added subscriber: @Mets
Changed status from 'Archived' to: 'Open'
Re-opening this since the problem persists. Closed blender/blender-addons#67722.
I find it odd that it worked after you re-downloaded at one point, but broke again after restart. Maybe a faulty hard drive? Is there other software that you use on this computer that works as expected?
My system is fine, tried reinstall my distro, but still no luck. It was working like 1/2 of the time. But now it's not working at all. All other software is working just fine...
Added subscriber: @dark999
Please, update this report following strictly this form https://developer.blender.org/maniphest/task/edit/form/1/
The operating system, main memory size, GPU brand and model, GPU driver version and Blender hash or its build date may be needed by developers to investigate this issue
You can check here https://www.blender.org/download/requirements/ if your hardware and software meet minimum Blender requirement
do you build your Blender from the source or do you use a precompiled Blender? you can try to download a pre-compiled version from here https://www.blender.org/download/ for the Release Candidate 3, at the bottom of this page you can find a dailybuild, it's a little more correct than RC3
System Information
Operating system: Arch Linux (current)
Graphics card:
$ lspci -vnn | grep VGA -A 12
09:00.0 VGA compatible controller [0300]: NVIDIA Corporation GP106 [GeForce GTX 1060 6GB] [10de:1c03] (rev a1) (prog-if 00 [VGA controller])
Subsystem: ZOTAC International (MCO) Ltd. GP106 [GeForce GTX 1060 6GB] [19da:1438]
Flags: bus master, fast devsel, latency 0, IRQ 68
Memory at fc000000 (32-bit, non-prefetchable) [size=16M]
Memory at e0000000 (64-bit, prefetchable) [size=256M]
Memory at f0000000 (64-bit, prefetchable) [size=32M]
I/O ports at e000 [size=128]
[virtual] Expansion ROM at 000c0000 [disabled] [size=128K]
Capabilities:
Kernel driver in use: nvidia
Kernel modules: nouveau, nvidia_drm, nvidia
System memory: 8Gb
nvidia driver version: 430.34-3
Blender Version
any blender version i've tried (from 2.79 up) from many sources, but for the sake of this report
79ce2054d4
from blender.orgShort description of error
blender doesnt launch
Exact steps for others to reproduce the error
double click on the binary
I would say wipe your user preferences, but if you reinstalled your entire system then that's not gonna help either. Hopefully a dev will have any idea, but since Brecht's guess didn't help, I don't know what will. :/ I will pray for your Blender.
@fikrillah please, can you check if any 32 bit blender version work on your system?
your system use a nouveau drivers, blender stiil not working on it, it ia know issue on drivers side
32bit has save result. ill try nouveau
i dont know it would be helpful, but it seems like someone else on the net also have same message:
blender: symbol lookup error: blender: undefined symbol: _ZN7Alembic3Abc3v117OObject14getChildHeaderERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE
@fikrillah you already use nouveau, you MUST disable it and install properly proprietary Nvidia drivers
in your system info we can see Kernel modules: nouveau, nvidia_drm, nvidia, this is relate to nouveau not Nvidia drivers
the wiki says, when nvidia is installed. it automatically blacklist nouveau. and also one line above it
Kernel driver in use: nvidia
Added subscriber: @ZedDB
Just to be clear, you get the same error message when building blender yourself or using the precompiled build bot version?
yes, tried from many sources, i still get the message...
@fikrillah in terminal write:
sudo lsmod | grep nvidia
if you see nvidia as output you use proprietary Nvidia drivers, else you not have properly installed these and usenouveau
drivers instead. To confirm this you can write in terminalsudo lsmod | grep nouveau
and you see this drivers loaded in kernel. to work only one nvidia GPU drivers can be loaded in kernel[~]
$ sudo lsmod | grep nvidia
nvidia_drm 57344 6
nvidia_modeset 1118208 9 nvidia_drm
nvidia 19103744 374 nvidia_modeset
drm_kms_helper 225280 1 nvidia_drm
drm 503808 9 drm_kms_helper,nvidia_drm
ipmi_msghandler 69632 2 ipmi_devintf,nvidia
[~]
$ sudo lsmod | grep nouveau
[~]
$
well this is output i got
Removed subscriber: @Mets
Added subscriber: @mont29
Crash seems to happen in GHost while trying to refresh list of input devices. Do you have any "non-standard" devices? Like a 3D mouse, a tablet, etc? Can you try to unplug everything but a regular keyboard and mouse, and see whether Blender starts for you then?
This definitively looks like a specific system setup issue...
Changed status from 'Open' to: 'Archived'
More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.