Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.35
Broken: version: 2.80 (sub 72), branch: master, commit date: 2019-05-24 18:32, hash: rBa629c74c9cd8
Short description of error
Seems that in that angle from the camera those objects align in order to generate the fire flies in the object "AA-Rojo_Interior" the SSS spread the firefly all around thats why i leave SSS to 1 in all the objects in the sample.
Turning off bent normals in the AO options or removing the normal map from the material "GrisPlastico" seems to "fix" or avoid the issue.
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
1-Switch to viewport render
2-scrub the timeline, around frames 220 - 230