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Animation Data on lamp stays linked even after unlinking all its data
Closed, ResolvedPublic


System Information
Intel celeron b815 processor
6gb Ram
Intel hd graphics

platform: Windows

Blender Version
version: 2.79 (sub 7), branch: blender2.7, commit date: 2019-05-04 13:12, hash: d83a72ec104c, type: Release
build date: 19/05/2019, 17:50

Short description of error
Animation Data on lamp(emission strength) stays linked even after unlinking all its data and cannot be controlled individually

Exact steps for others to reproduce the error
-make a lamp
-add strength based animation 0 to 100 to 0 in 5 frames
-duplicate the lamp (shift +d)
-press u and unlink every object data ,material and animation data
-Now try moving the keyframe of the second lamp
BUG?-selecting one keyframe of the new duplicate auto selects keyframes of both
-this method works properly for mesh and curves and i can easily adjust the individual keyframes but all the lamp animations get force linked(selecting one selects all)

-screenshot shows the second lamp has different color and size but animation data is force liinked to each other