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Unable to select Empties and Bones, if not in world origin
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Description

System Information
Operating system: Darwin-18.2.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon R9 M395X OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.4.10

Blender Version
Broken: version: 2.80 (sub 72), branch: master (modified), commit date: 2019-05-27 06:30, hash: rBc25164e16dce

Short description of error
When Empties or Bones are not at the world origin, they cannot be selected by clicking on them

Exact steps for others to reproduce the error

Open this blend file:

Clicking on all of the empties will fail, except the middle one which is in the world origin.

Strangely, keep clicking on this empty and the others will get selected. The selection masking seems to consider them all to be placed at the origin.

The same issue applies to bones in Edit and Pose modes.

Details

Type
Bug