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Blender 2.80 collada (dae) error
Closed, ResolvedPublic

Description

System Information
Operating system: Darwin-18.6.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 575 OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.9.26

Blender Version
Broken: version: 2.80 (sub 74), branch: blender2.7, commit date: 2019-06-06 09:06, hash: rB3325b19ee7fd
Worked: (optional)

June 5, 2019
They did not deeply inspect everything to preview for Macintosh.
Please to fix make sure everything good.
2 Texture, 3 texture and red is miss.



https://youtu.be/wl6kHctqelI

Event Timeline

Last download daily build June 10, 2019 Blender 2.80 beta
@Gaia Clary (gaiaclary)
I can notice they did change and still error.

Hi, Kent;
Thanks for reporting.

The Collada exporter added unnecessary extra shader nodes. Because of those extra nodes the exporter then got confused and did not see the images of some materials.

Here is what you need to do:

  1. update blender after this fix gets into the next daily build (tomorrow)
  2. cleanup the materials by removing the extra nodes (shader nodes)
  3. try to export again. Now all materials should be exported as expected.

cheers,
Gaia