Crash when using "Render Viewport Animation" #65601

Closed
opened 2019-06-07 11:43:43 +02:00 by Christoph Werner · 3 comments

System Information
Operating system: Windows 10 Pro 64
Graphics cards tested: GeForce GTX 10180 Ti, AMD Ryzen 5 CPU with Vega 11

Blender Version
Broken: 2.80-749d53effd58-win64
Worked: 2.79

Short description of error
Blender interrupts "Viewport Render Animation" and crashes after an amount of frames, depending of the used graphic card.

I've tested it on my workstation with a GeForce GTX 1080 Ti and on another PC with a AMD Ryzen 5 2400G with a Vega 11 OnBoard graphics unit.
On my GeForce the viewport rendering crashes at around 800 frames. On the AMD CPU it crashes after around 300 frames. So I presume it's because of the graphic card memory.

The whole animation is rendered fine by using the viewport rendering in Blender 2.79.

Because my animation is under NDA I can't publish it here. I've tried to create a similar, neutral scene with some cubes and equal animation options. But the animation rendered without any problems.

Before I start to reduce the complex scene for debugging it in Blender 2.8 (It has hundreds of objects), first my question:

Is there a log file that will be saved after a Blender 2.8 crash? If so, where I can find it?
I would publish it to you here. Maybe it helps to investigate the problem?

Thank you
Chris

**System Information** Operating system: Windows 10 Pro 64 Graphics cards tested: GeForce GTX 10180 Ti, AMD Ryzen 5 CPU with Vega 11 **Blender Version** Broken: 2.80-749d53effd58-win64 Worked: 2.79 **Short description of error** Blender interrupts "Viewport Render Animation" and crashes after an amount of frames, depending of the used graphic card. I've tested it on my workstation with a GeForce GTX 1080 Ti and on another PC with a AMD Ryzen 5 2400G with a Vega 11 OnBoard graphics unit. On my GeForce the viewport rendering crashes at around 800 frames. On the AMD CPU it crashes after around 300 frames. So I presume it's because of the graphic card memory. The whole animation is rendered fine by using the viewport rendering in Blender 2.79. Because my animation is under NDA I can't publish it here. I've tried to create a similar, neutral scene with some cubes and equal animation options. But the animation rendered without any problems. Before I start to reduce the complex scene for debugging it in Blender 2.8 (It has hundreds of objects), first my question: Is there a log file that will be saved after a Blender 2.8 crash? If so, where I can find it? I would publish it to you here. Maybe it helps to investigate the problem? Thank you Chris

Added subscriber: @ChristophWerner

Added subscriber: @ChristophWerner

Update:
Today I've installed version: blender-2.80-a0608340ae14-win64.

After a new test all seems to work fine. Please close my post for now.

Thank you
Chris

**Update:** Today I've installed version: *blender-2.80-a0608340ae14-win64*. After a new test all seems to work fine. Please close my post for now. Thank you Chris

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Sebastian Parborg self-assigned this 2019-06-14 12:14:41 +02:00
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Reference: blender/blender#65601
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