Operating system: Windows 10 64 bit
Graphics card: Nvidia GTX 750 Ti
Short description of error
By doing a sequence of uncommon steps, I can get Blender to crash on clicking Delete Higher in the Multiresolution Modifier.
Exact steps for others to reproduce the error
With the file:
Just click Delete Higher to crash.
Without the file:
- Start with a cube.
- Add the Multiresolution Modifier. Click Subdivide twice.
- Create a Linked Duplicate of the cube (Alt+D).
- Turn off the viewport display of the modifier in one of the cubes and enter Sculpt Mode.
- Turn on Dynamic Topology. Ignore the warning.
- Sculpt a little.
- Switch to Object Mode.
- Decrease the Preview subdivisions in the modifier by 1 and click Delete Higher to crash.