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Crash on normal map bake when 3D Viewport is sculpt mode.
Closed, ResolvedPublic

Description

System Information
Operating system: Darwin-18.6.0-x86_64-i386-64bit 64 Bits
Graphics card: Intel Iris Pro OpenGL Engine Intel Inc. 4.1 INTEL-12.9.22

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-06-17 02:52, hash: rBa1ef2e4b16e1
Worked: (optional)

AND

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 422.02

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-06-16 23:08, hash: rB12da679fa094

Short description of error
Crash on Bake when 3D Viewport is sculpt mode.

Exact steps for others to reproduce the error

With default cube,
Create a texture,
Apply Multiresolution modifier,
Add Image Texture node,
Bake normal with sculpt mode,
Crash