Page MenuHome

connect vertex pairs doesn't work on wires without faces,
Closed, InvalidPublic

Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.67

Blender Version
Broken: version: 2.80 (sub 74), branch: blender2.7, commit date: 2019-05-31 22:45, hash: rBcc600de6695a
Worked: (optional)

Short description of error
[Please fill out a short description of the error here]

bpy.ops.mesh.vert_connect()

needs to be extended to not require polygonal faces for working with wire meshes.

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

create mesh cube.
delete all faces leaving just the points.
select any two points.
"Connect Vertex Pairs"
nothing happens. no error, no warning and no connected edge appears.

Details

Type
Bug

Event Timeline

Sebastian Parborg (zeddb) closed this task as Invalid.
Sebastian Parborg (zeddb) claimed this task.

You use edge_face_add() to connect verts that didn't share a face.