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Support "Menu" key to open the context menu
Closed, ResolvedPublicTO DO


System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 425.25

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-06-19 00:44, hash: rB2299e6d9bad4
Worked: (optional)

Short description of error
keyboard menu key can't call Right menu , if right click menu function get in the blender, then menu key can't lost maybe.

Exact steps for others to reproduce the error

Event Timeline

Campbell Barton (campbellbarton) renamed this task from keyboard menu key can't call Right menu to Support "Menu" key to open the context menu.Jun 21 2019, 7:08 AM
Campbell Barton (campbellbarton) lowered the priority of this task from 90 to Normal.
Campbell Barton (campbellbarton) edited a custom field.

I'm assuming that our intent here is to support this as just a regular key and not as a modifier? As in we are wanting to add some action to the menu key (and perhaps modified with shift, etc) but NOT needed to assign actions to Menu+E for example.

Is this something that is expected on Windows? If so, we should add this.

Although I have personally never pressed that key, I’m sure someone uses it.

The reason for my question above is just that it would be fairly easy to add support for this key as a regular key, like A or E, so even I could do so. LOL, it’s just much more work if we intend to use it as a modifier, like shift or alt. I think we only need the former, but don’t want to assume.

@Harley Acheson (harley) this doesn’t appear to be a modifier key. It appears to be an alternative way to access context menus on Windows PCs.