Operating system: Linux-4.13.10-041310-generic-x86_64-with-debian-stretch-sid 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.67
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-06-19 18:29, hash: rBd30f72dfd8ac
Drawing GP shapes on the surface of an object causes viewport flickering.
See video demo.
Exact steps for others to reproduce the error
- open the blend file
- everything is setup for surface drawing already
- start drawing lines or other shapes
- the viewport should flicker(cyclce through various buffers?)