Memory leak in Cycles render #66075
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Reference: blender/blender#66075
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System Information
Operating system: Windows-10-10.0.16299 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.67
Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-06-23 22:45, hash:
9c5d54bfaf
Worked: 2.79
Short description of error
During render in Cycles used memory increases indefinitely.
Exact steps for others to reproduce the error
I attached two identical scenes, one for Blender 2.80 and one for 2.79. In 2.79 memory usage during rendering stays at the same level of about 208MB. In 2.80 it starts at around 200 MB and then grows at about 5MB per second. In a bigger scene that eventually leads to running out of memory and crash.
memory_leak_test_2_80.blend
memory_leak_test_2_79.blend
Added subscriber: @MarcinTwarowski
This issue was referenced by blender/cycles@933d3ecbf7
This issue was referenced by
037956f13f
Changed status from 'Open' to: 'Resolved'