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Flipping deform bones.
Open, Waiting for Developer to ReproducePublic


Operating system: Win 10 64bit
Graphics card: NVidia 660 GTX{F7547142}

Check the MCH-spine.005 bone. It has wrong World to world Copy Rotation constraint(needs Local to Local). Therefore it flips deforming bones which are influenced by mentioned MCH bone.


To Do

Event Timeline

BTW: everything mentioned happened on customized quadruped metarig. I had to change the tail structure because by default it is useless. Check it aswell.

Josef Kasal (ExMayaUser) lowered the priority of this task from Needs Triage by Developer to Waiting for Developer to Reproduce.Jun 25 2019, 2:46 PM
Josef Kasal (ExMayaUser) changed Type from Bug to To Do.