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Transform: Improve Mesh edit option 'AutoMerge'
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Description

  • AutoMerge Editing with option Edges

Currently AutoMerge Editing only works to merge vertices, but it would be a good addition to also split and merge an edge, since it currently takes many steps to achieve the same result.

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Germano Cavalcante (mano-wii) triaged this task as Normal priority.

I'm not sure this even needs to be an option, to me it just seems like the correct thing to do by default?

I'm not sure this even needs to be an option, to me it just seems like the correct thing to do by default?

I'm not sure if I understand. Do you say join edges and vertices as a single option?

Yes, I'm thinking of keeping a single "Auto Merge" option and just change its behavior so it also handles edges.

But I may be missing some use case where it's useful to have individual control.

Something like that we've tried to make in 1D_Scripts (Vverts project tool)
We are using it for projecting vertices subdivision
GIF:

Useful for example, making loops for roads in single mesh plan


Love the idea to make snapping work like a knife with Automerge control.