- AutoMerge Editing with option for Edges
Currently AutoMerge Editing only works to merge vertices, but it would be a good addition to also split and merge an edge, since it currently takes many steps to achieve the same result.
Currently AutoMerge Editing only works to merge vertices, but it would be a good addition to also split and merge an edge, since it currently takes many steps to achieve the same result.
Status | Subtype | Assigned | Task | ||
---|---|---|---|---|---|
Duplicate | TO DO | None | T66337 Snapping & precision modeling improvements | ||
Resolved | TO DO | None | T66423 Edit Mesh: Improve 'AutoMerge' |
I'm not sure this even needs to be an option, to me it just seems like the correct thing to do by default?
Yes, I'm thinking of keeping a single "Auto Merge" option and just change its behavior so it also handles edges.
But I may be missing some use case where it's useful to have individual control.
Something like that we've tried to make in 1D_Scripts (Vverts project tool)
We are using it for projecting vertices subdivision
GIF:
Useful for example, making loops for roads in single mesh plan