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X3D export in 2.80 does not save texture
Open, Needs Triage by DeveloperPublic

Description

System Information
Operating system: Darwin-18.6.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro Vega 64 OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.9.26

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-04 22:24, hash: rBfdcfc263e973
Worked: (optional)

Short description of error
Need the same output as in 2.79 for uploading to Shapeways, but exporting in 2.80 does not export texture information correctly.

Exact steps for others to reproduce the error
I imported an OBJ file from my scanner software
Processed it with some booleans
Did not retexture anything that got removed
Completely flattened file (apply all modifiers and removed all other objects) because "selection only" doesn't work either (see T66533)
File -> export -> X3D
Save
Zip x3d file and png from OBJ
Upload to Shapeways
The texture is not rendered

Details

Type
Bug