uv change when export #66599

Closed
opened 2019-07-09 11:47:26 +02:00 by Massimiliano Puliero · 4 comments

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 416.94

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-08 23:33, hash: blender/blender@ac8c795429
Worked: (optional)

Short description of error
I create a mesh in Blender but when I export the model the UVs are different from blend file and the exported obj.

Exact steps for others to reproduce the error

  • open the blend file
  • check the UVs (should be like the one in the blender.jpg image)
  • export all the objects using OBJ
  • re-import the object in a new blender scene to see the artifact (exported_obj.jpg)

thank you

blender.jpg
exported_obj.jpg
wronguv.blend
wronguv.obj

**System Information** Operating system: Windows-10-10.0.17134 64 Bits Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 416.94 **Blender Version** Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-08 23:33, hash: `blender/blender@ac8c795429` Worked: (optional) **Short description of error** I create a mesh in Blender but when I export the model the UVs are different from blend file and the exported obj. **Exact steps for others to reproduce the error** - open the blend file - check the UVs (should be like the one in the blender.jpg image) - export all the objects using OBJ - re-import the object in a new blender scene to see the artifact (exported_obj.jpg) thank you ![blender.jpg](https://archive.blender.org/developer/F7578762/blender.jpg) ![exported_obj.jpg](https://archive.blender.org/developer/F7578764/exported_obj.jpg) [wronguv.blend](https://archive.blender.org/developer/F7578766/wronguv.blend) [wronguv.obj](https://archive.blender.org/developer/F7578767/wronguv.obj)

Added subscriber: @MassimilianoPuliero

Added subscriber: @MassimilianoPuliero
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Philipp Oeser self-assigned this 2019-07-09 13:51:57 +02:00
Member

You seem to have hidden faces here [backside of Plane.260 -- you can see them with ALT+H]? (these are exported as well...)

Dont think this is a bug, closing... (but feel free to comment again if issues persist...)

You seem to have hidden faces here [backside of `Plane.260` -- you can see them with ALT+H]? (these are exported as well...) Dont think this is a bug, closing... (but feel free to comment again if issues persist...)
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Reference: blender/blender-addons#66599
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