Operating system: Darwin-16.7.0-x86_64-i386-64bit 64 Bits
Graphics card: ATI Radeon HD 5750 OpenGL Engine ATI Technologies Inc. 4.1 ATI-1.54.2
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-08 22:16, hash: rBa42cae160082
Short description of error
Blender crashes in LookDev/EEVEE but not in Solid/Cycles while working on a procedural texture material.
Exact steps for others to reproduce the error
Followed the String Fairy "tutorial" here ( https://www.youtube.com/watch?v=J-a2HYlu6nM ) while in DevLook mode and after a certain point (I believe at 06:40) Blender consistently crashes. Switching to Cycles the problem goes away.