version: 2.80 (sub 74), branch: master, commit date: 2019-07-05 21:52
build date: 2019-07-06, 01:03:01
This may be more of a design issue than a bug, but it's happened to me about 100 times now and it's quite irritating.
- enable User Preferences > Keymap > Preferences > Pie Menu on Drag.
- open a complex scene (one where the undo operator will have a significant lag)
- fill the undo history with events, as though you've been working for a while
- Press Ctrl + Z a couple times while moving the mouse a bit, rolling your hand so that Ctrl is released just before Z (in the manner of a busy artist)
If the user happens to release Ctrl earlier than Z while moving the mouse, this can bring up the shading menu, interrupting the user's workflow. This may sound like an edge case, but when working quickly, it's actually really frequent and annoying! It seems to especially effect large scenes where there is a lag in the effect of the undo operator.
Ideally, the "Pie On Drag" feature should not listen for key presses if those key presses were part of a different combination that has yet to be completely released. What do you think?