Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 470/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.35
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-11 11:00, hash: rBd663048696b2
Short description of error
Corner pin widget adjustments via the mouse are unusable. This is due to the extremely large scaling from mouse input to corner pin movement output.
As far as I can tell, mouse movement of 7 px on the x axis and 5 px on the y covers the entire range of the background image. Holding down shift while pressing the left mouse button to enable precision reduces the scaling, but not to the point of usability. For example. grab the right bottom corner widget and move it in the negative x direction while holding down shift. I estimate that the mouse only covers 10 to 15% the length of the image before the widget hits the left side of the image. I also have tried turning snapping on in the off chance it was somehow reversed, but the results are identical.
Exact steps for others to reproduce the error
- Create a new default file;
- Go to the compositor;
- Enable nodes;
- Add a viewer node (this allows you to resize and test different sizes for the Corner Pin Gizmo);
- Add a Corner Pin node;
- Try to edit the Corner Pin widget.
(See how sensitive and unusable it is)
Or using the attached blend file just hit render and then adjust a corner pin widget to see this behavior.
Let me know if you need more information.
Thank you all for your hard work.