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In Edit mode of almost any object, performing operation -> rename object -> change value from redo panel -> crash the Blender 2.8
Closed, ResolvedPublic


System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: AMD Radeon HD 8400 / R3 Series ATI Technologies Inc. 4.5.13399 Core Profile Context 15.200.1065.0

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-11 13:50, hash: rB06312c6d2db8
Worked: (optional)

Short description of error
In edit mode of any object i.e. text, cube e.t.c, after applying any operation like moving the caret (for text object left/right arrow keys), transforming the object & after that's renaming the object (currently selected/edited F2 key) & exactly after changing the values form Redo Panel crash the Blender 2.8.

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

In this gif, I only see the error for text object, latter I try same for any object.

Setups to reproduce the error

  • Create the Text Object
  • Go to Edit Mode
  • Press the left/right arrow to move the editing cursor
  • Press F2 to rename the Text Object
  • Change any value from the Redo Panel
  • Blender Crash

Event Timeline

This bug can be reproducted on linux OpenSUSE TW, CPU FX8350, GPU GTX690, 16G Ram

@Campbell Barton (campbellbarton) object_array in ED_undo_object_editmode_restore_helper is NULL after renaming the object.