Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.36
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-11 13:50, hash: rB06312c6d2db8
Short description of error
Particle Texture Mapping Coordinates are not respected when using Blender 2.80rc
Exact steps for others to reproduce the error
I followed the steps in this YouTube tutorial "https://www.youtube.com/watch?v=YFmN7eTNfNw" to created the blender file when using Blender 2.79 and everything worked correctly.
When I loaded the blender file into Blender 2.80rc and tested everything appeared to work correctly until it was rendered. The viewport shows the particle texture mapping coordinates respected
correctly but when you render the Particle Texture Mapping Coordinates are not respected. Changing the mapping coordinates appears to have some effect on the render but still renders incorrectly.