Operating system: Windows 10
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2
version: 2.80 (sub 74), branch: master, commit date: 2019-07-11 13:50, hash: 06312c6d2db8
Short description of error
Edit linked library addon breaks relative links when toggling between files, when the child file also has linked materials.
Exact steps for others to reproduce the error
Based on attached files:
1- open scene/base.blend
It is linking an object from ..\obj\object.blend, and then that object is linking a material from ..\Mat\mat.blend
If I edit any file from the File>Open menu, everything works well.
but If I use the Edit Linked Library addon, by:
2 - select "cubito" object and File>External Data>Edit Linked Library
3- then File>External Data>Return to original file (or corresponding hotkeys)
It breaks the relative links by turning
..\Mat\mat.blend into ..\..\..\Mat\mat.blend
This is happening in several files I'm working on and in several blender 2.8 versions from a couple of weeks back.
This add-on has been amazingly useful, hope this is an easy fix!