Operating system: Windows-10-10.0.16299 64 Bits
Graphics card: GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.17
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-11 13:50, hash: rB06312c6d2db8
Short description of error
When rendering the explode effect there are random glitch frames where the geometry is messed up.
Exact steps for others to reproduce the error
I believe this is related to non-native geometry.
I imported an FBX from 3dsMax. Came into Blender no problem and renders fine.
Applied 'Explode' effect and baked particles but the render has random frames of messed up geometry.
See attached file...