Operator panel fallout occasionally #67227
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Reference: blender/blender#67227
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System Information
Operating system: Windows 10, 64 bit
Graphics card: Intel inside
Blender Version
Broken: 2.80 release candidate 1
Operator panel occasionally fails to work/respond once an action triggers it's appearance.
The annoying thing about this bug is I haven't been able to reproduce it on demand, though it has happened two or three times. The most recent one was when I added a UV sphere in object mode. Trying to adjust it, I found that the collapsed (normal) operator panel had no text (abnormal), and clicking on the little arrow simply moved the 3D cursor; it was as if it was just an unresponsive overlay, not affecting the GUI at all. Deleting then re-adding the sphere triggered normal operation.
Added subscriber: @zargul
Added subscriber: @CMC
Did you try to call the panel using F9? Is it the same?
Does your GPU meet the system requirements?
maybe add the System Info.txt (Generate via Blender help menu)
Closed as duplicate of #66601
Added subscriber: @mano-wii
This bug has already been fixed and will no longer be seen in the next Blender release.
Oh, good. Thx! PS: was later able to reproduce it, thankfully.