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World Editor Mapping node does not update if one of viewports is in Look Dev Mode
Open, Confirmed, MediumPublic


System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.67

Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-24 14:22, hash: rB507ffee6e1f4
Worked: (optional)

Short description of error
World Editor Mapping Node does not update rendered view if another viewport is set to Look Dev Mode.

Exact steps for others to reproduce the error
When I rotate a HDRi image using Mapping Node, Blender does not update Rendered View Mode if another viewport is set to Look Dev Mode (EEVEE).

I've tried older versions of Blender and the is happens the same.



Event Timeline

Germano Cavalcante (mano-wii) lowered the priority of this task from Needs Triage by Developer to Confirmed, Medium.

I can confirm.
Here is a simple file showing the problem: