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Gpencil + clipping 0.5m = heavy glitches because ignore clipping planes
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System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86

Windows 10 x64, GeForce GTX 1050

Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-25 08:02, hash: rB4f363283eb2c
Worked: 2.79

Short description of error
If clipping start is not small (0.3m or more), Gpencil make such glitches

Exact steps for others to reproduce the error
Draw some GP sstrokes, Set clipping in viewport to 0.5—50m, orbit scene.
Here the file