Fullscreen not working #67836
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Reference: blender/blender#67836
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System Information
Operating system: Darwin-17.7.0-x86_64-i386-64bit 64 Bits (macOS 10.13.6)
Graphics card: NVIDIA GeForce 320M OpenGL Engine NVIDIA Corporation 3.3 NVIDIA-10.4.14 310.90.30.05b27
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-24 14:22, hash:
507ffee6e1
Worked: (optional)
Short description of error
When I enter fullscreen mode, the window won't cover the entire screen.
Exact steps for others to reproduce the error
Click on the green circle on top-left corner of blender window. The bug persists also if i enter fullscreen mode by using the keyboard shortcut ( ctrl + cmd + f )
Cube.blend
Added subscriber: @LeonardoM
Added subscriber: @dark999
IMO same as #67834
Added subscriber: @WilliamReynish
Cannot reproduce this here on macOS 10.14.
Added subscriber: @jenkm
#53298 Fullscreen is not full and action area of buttons moved
#64024 Red Line on menu bar (Mac OS)
Added subscriber: @Jeroen-Bakker
Changed status from 'Needs Developer To Reproduce' to: 'Archived'
Thanks for the report. This GPU is below the minimum requirements for Blender, so we no longer provide support for it. https://www.blender.org/download/requirements/
Installing the latest graphics driver sometimes helps to make such GPUs work, see here for more information. https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html
If that doesn't help, you can use Blender 2.79: https://www.blender.org/download/previous-versions/