Page MenuHome

Blender crashes with Mac!
Closed, ArchivedPublic

Description

System Information
Operating system: Mac OS 10.14.5
Graphics card: Intel HD Graphics 4000 1536 MB

Blender 2.80
Broken: 2.80
Worked: (optional)

When Modeling or Sculpting it crashes and the computer turns off

Based on the default startup or an attached .blend file (as simple as possible).

Details

Type
Bug

Event Timeline

Sebastian Koenig (sebastian_k) triaged this task as Needs Information from User priority.

I cannot reproduce it on Mac with OSX 10.11.6. Blender is not crashing when modeling.
Could you please post a blendfile demonstrating the issue and be a bit more specific about the exact Blender version you are using.?

There isn't a specific file that does this action, all the files I create on Blender crashes when reaches a too high level of vertices.

HD Graphics 4000 1536 MB not work so well with Blender and not meet Blender requirements https://www.blender.org/download/requirements/

2GB Vram and Haswell GPU generation are minimum Blender requirements, your GPU has a previous generation of Intel GPU and has 1.5GB Vram

Which exactly Blender version did you use? There was a bug in sculpting in RC2 that was fixed in RC3 and the final release. This bug report was made before the final release, so it's not clear which exact version you tested.

I use Blender 2.80, the last version

Bastien Montagne (mont29) closed this task as Archived.
Bastien Montagne (mont29) claimed this task.

Not much, besides upgrading to a more recent machine... Sorry, but as said above, your current configuration does not match our minimal requirements.