Boolean Modifier Warps Objects #67854
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Reference: blender/blender#67854
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Windows 10 (Latest Update)
RTX 2060
Ryzen 5 2600
Blender 2.8
Applying the Boolean Modifer to an objects as in when putting one object through another with difference causes the object containing the Boolean to be slightly deformed.
The image shows how the room has been deformed after a boolean was applied on it to fit the windows.
Added subscriber: @adhar0919
Added subscriber: @WilliamReynish
You say the room has been 'deformed' but it's impossible to tell if this is actually a bug. You'll need to supply a demo blend file with instructions how to reproduce the issue. Thanks.
Added subscriber: @SpectreFirst
Right now it doesn't look like it was deformed, it looks like it's set to Shade Smooth mode, try setting your walls to Shade Flat by right clicking and choosing Shade Flat or by choosing Object – Shade Flat from the top menu and see if the problem is still there.
I tried that and it looks a lot better now. Thanks a lot.
Added subscriber: @lichtwerk
Changed status from 'Open' to: 'Resolved'
Oki, glad to hear, will close then