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Add Image/Sequence to video editing Squencer: number of images are truncated
Confirmed, NormalPublicKNOWN ISSUE


System Information
Operating system: Win10
Graphics card: GeForce GTX 1050Ti

Blender Version
broken: 2.8 RC3
worked: 2.8 build from ca 1 month ago

When you add images by drag 'n drop in de video sequencer, the number of images in the resulting strip is truncated aaround 27.

Exact steps for others to reproduce the error
(1) Open Blender
(2) from the splash-screen choose: video editing
(3) Open a windows explorer and select ca 100 jpg files;
(4) use drag n drop to drop the files in the sequencer;

You then have a strip of just 27 frames where the selected number of files is expected. This used to work in the beta's

Event Timeline

Sebastian Parborg (zeddb) lowered the priority of this task from 90 to 80.
Richard Antalik (ISS) changed the task status from Needs Developer to Reproduce to Confirmed.Jan 6 2020, 3:05 PM
Bastien Montagne (mont29) changed the subtype of this task from "Report" to "Known Issue".Jan 20 2020, 5:50 PM

We never supported dropping multiple files, this is a limitation of current D&D code in Blender. And the SEQUENCER_OT_image_strip_add operator called by the drop action needs all the files to properly generates one strip per image.

Maybe before we where instead generating a 'movie' strip using SEQUENCER_OT_movie_strip_add operator instead?

in any case, I woudl at best consider that as a known issue, definitively not a bug (code is working as intended here afaikt).

@Bastien Montagne (mont29) I would like to point out that from a user perspective it is very confusing that you can drop say a 100 images, and end up with something like 27 images.
So if you make it a known issue it would be much clearer for the user if you'd remove the drag-n-drop behavior all together.