Crash on Fix Deforms operator #67973

Closed
opened 2019-07-31 07:19:46 +02:00 by item412 · 7 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60

Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f5449
Worked: (optional)

Blender crashes when you try to change Distance in Fix Deforms operator

a1a849f359e320652b44b71696af70e8.png

1.Enter Weight Paint mode
2.Paint something
3.Turn On Vertex selection
4.Select vertex
5.In Weights menu select Fix Deforms
6.Change Distance value

fixDeformCrash.blend

**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60 **Blender Version** Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: `f6cb5f5449` Worked: (optional) Blender crashes when you try to change Distance in Fix Deforms operator ![a1a849f359e320652b44b71696af70e8.png](https://archive.blender.org/developer/F7638854/a1a849f359e320652b44b71696af70e8.png) 1.Enter Weight Paint mode 2.Paint something 3.Turn On Vertex selection 4.Select vertex 5.In Weights menu select Fix Deforms 6.Change Distance value [fixDeformCrash.blend](https://archive.blender.org/developer/F7638858/fixDeformCrash.blend)
Author

Added subscriber: @item412

Added subscriber: @item412

This issue was referenced by 3566b81c8b

This issue was referenced by 3566b81c8bfa8c69d542a5de29ecb8d5af3ccb3d
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Philipp Oeser self-assigned this 2019-07-31 08:23:15 +02:00
Member

Confirmed, checking...

Confirmed, checking...
Philipp Oeser removed their assignment 2019-07-31 10:47:08 +02:00
Sergey Sharybin was assigned by Philipp Oeser 2019-07-31 10:47:08 +02:00
Member

Added subscriber: @Sergey

Added subscriber: @Sergey
Member

Since this is also fixed by D5343, will assign to @Sergey so he can close this along with the other reports when landing D5343...

Since this is also fixed by [D5343](https://archive.blender.org/developer/D5343), will assign to @Sergey so he can close this along with the other reports when landing [D5343](https://archive.blender.org/developer/D5343)...

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#67973
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