3D viewport interactions slows down considerably with already 15k verts #68070

Closed
opened 2019-08-01 14:26:55 +02:00 by Olli Pikkarainen · 4 comments

System Information
Operating system: OS X 10.14.5
Graphics card: Radeon Pro 460 & Radeon RX 580
CPU: 2,9 GHz Intel Core i7

Blender Version
Broken: 2.80
Worked in: 2.79b (silky mooth up to 500k vertices)

Short description of error
Zoom & Panning 3d viewport have 0.5sec start lag only after adding 15k vertexes in Solid and Look Dev shading. The FPS is decent while rotating, but starting zoom & rotate gestures has already 0.5sec lag. In Eevee starting rotation & zoom is actually faster so thought this might be considered as bug. Switching GPU doesn't help, probably CPU-bound.

Exact steps for others to reproduce the error
Open .blend with more than 15k vertexes on a recent MacBook Pro

**System Information** Operating system: OS X 10.14.5 Graphics card: Radeon Pro 460 & Radeon RX 580 CPU: 2,9 GHz Intel Core i7 **Blender Version** Broken: 2.80 Worked in: 2.79b (silky mooth up to 500k vertices) **Short description of error** Zoom & Panning 3d viewport have 0.5sec start lag only after adding 15k vertexes in Solid and Look Dev shading. The FPS is decent while rotating, but starting zoom & rotate gestures has already 0.5sec lag. In Eevee starting rotation & zoom is actually faster so thought this might be considered as bug. Switching GPU doesn't help, probably CPU-bound. **Exact steps for others to reproduce the error** Open .blend with more than 15k vertexes on a recent MacBook Pro

Added subscriber: @OlliPikkarainen

Added subscriber: @OlliPikkarainen

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Brecht Van Lommel self-assigned this 2019-08-01 18:20:35 +02:00

Thanks for the report, we plan to look into performance improvements, but are not tracking them as individual bug reports.

Thanks for the report, we plan to look into performance improvements, but are not tracking them as individual bug reports.
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Reference: blender/blender#68070
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