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Workbench tiling clipped texture despite clip-setting
Open, Needs Triage by DeveloperPublic

Description

System Information
Operating system:
win7 x64, GPU Nvidia 650GTX Ti

Blender Version
version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f54494e, type:
build date: 2019-07-29, 09:44 AM

Short description of error


Despite texture setting, workbench still tiling it.
As far as it supports textures, it should support clipped uv

Exact steps for others to reproduce the error


Here the file. Check Lookdev and check worbench in Texture mode or Texture Paint mode

Details

Type
Bug

Event Timeline