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Workbench tiling clipped texture despite clip-setting
Open, Needs Triage by DeveloperPublic


System Information
Operating system:
win7 x64, GPU Nvidia 650GTX Ti

Blender Version
version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f54494e, type:
build date: 2019-07-29, 09:44 AM

Short description of error

Despite texture setting, workbench still tiling it.
As far as it supports textures, it should support clipped uv

Exact steps for others to reproduce the error

Here the file. Check Lookdev and check worbench in Texture mode or Texture Paint mode



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