Page MenuHome

startup blender mac os x Mojave blender 2.80.75
Closed, InvalidPublic

Description

System Information
Operating system:
Graphics card:

Blender Version
Broken: (example: 2.80, edbf15d3c044, master, 2018-11-28, as found on the splash screen)
Worked: (optional)

gives me shader errors

**Read prefs: /Users/kyan/Library/Application Support/Blender/2.80/config/userpref.blend
found bundled python: /Applications/Blender.app/Contents/Resources/2.80/python
GPUShader: linking error:
ERROR: Too many geometry shader invocations

GPUShader: linking error:
ERROR: Too many geometry shader invocations

GPUShader: linking error:
ERROR: Too many geometry shader invocations

GPUShader: linking error:
ERROR: Too many geometry shader invocations

GPUShader: linking error:
ERROR: Too many geometry shader invocations

GPUShader: linking error:
ERROR: Too many geometry shader invocations

GPUShader: linking error:
ERROR: Too many geometry shader invocations

GPUShader: linking error:
ERROR: Too many geometry shader invocations

GPUShader: linking error:
ERROR: Too many geometry shader invocations

GPUShader: linking error:
ERROR: Too many geometry shader invocations

GPUShader: linking error:
ERROR: Too many geometry shader invocations

GPUShader: linking error:
ERROR: Too many geometry shader invocations

Details

Type
Bug

Event Timeline

Robert Guetzkow (rjg) triaged this task as Needs Information from User priority.

Please include your system information. You can save it through Help > Save System Information in Blender and attach it to your bug report together with the problematic .blend file. For anybody wondering about context, this bug reports originates from this question posted on Blender's StackExchange.

Bastien Montagne (mont29) closed this task as Invalid.
Bastien Montagne (mont29) claimed this task.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.