Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: rBf6cb5f54494e
Worked: Unknown, but also did not work as expected in fee600f47980 (May 29) beta build
Short description of error
When using "Individual Origins" in UV edit mode, scale/rotate behave as if Median Point was selected, scaling and rotating around the center of the selected faces.
Exact steps for others to reproduce the error
Open the attached blend file. Scale the selected faces in the UV edit window.
I tried making a simplified new model as a test case, and in that, it worked as I expected. Perhaps this has something to do with having created the model in the Beta build? The attached file is a cut down version of the model I was working on.
This could be user-error; if so, I would appreciate knowing what I did to cause it.