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Blender freezes on selecting texture
Open, Confirmed, MediumPublic


System Information
Operating system: Linux-4.15.0-54-generic-x86_64-with-Ubuntu-18.04-bionic 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.116

Blender Version
Broken: version: 2.81 (sub 1), PPA
Worked: (optional)

Short description of error
This bug report very close to but with some additional. If you get the effect from T67756, and then click on UI elements blender freezes.

Exact steps for others to reproduce the error

  1. Create a shader and an image node.
  2. Click "Open Image". Go to a directory with many textures and go to "Thumbnail mode". It's easiest to reproduce if the thumbnails completely fill up the window. Open one of the images.
  3. Now click open again, and if the open button in the image node is at the same place as a thumbnail in the open dialog then it will start a drag-drop-action immediately.
  4. Click on resents directories. Or empty space. In 50% cases blender freezes.



Event Timeline

Jacques Lucke (JacquesLucke) lowered the priority of this task from Needs Triage by Developer to Confirmed, Medium.Aug 7 2019, 5:04 PM

I think this bug should be closed, due new file browser?

Julian Eisel (Severin) closed this task as Archived.Sep 5 2019, 12:24 PM
Julian Eisel (Severin) claimed this task.

If it doesn't happen with the new one, sure. Thanks for the reminder :)

No, it still happens.
If you render something Blender will now by default open the render result in a new window. If you change from Render Result to any other image in that window, and change the filepath of that image from the N-Panel, the file browser will now open in the same window. And if the file browser is in thumbnail view, the drag/drop thing still happens.
So even though it might not be as obvious as before, the bug is still there.