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Skin modifier root not displayed
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Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86

Blender Version
Broken: version: 2.81 (sub 1), branch: master, commit date: 2019-08-07 15:28, hash: rBdafecfa683a8

Short description of error
There is a missing overlay for the "root" of the skin modifier. Right now there is no way of telling where the root is and it is necessary to be aware of its position to fix the topology of the modifier result.

Here is a comparission between 2.79 (left) and 2.81 (right):

Ideally, and this goes more into feature requests, there should be an indicator for vertices marked as "loose" as well.

Event Timeline

Philipp Oeser (lichtwerk) lowered the priority of this task from Needs Triage by Developer to Confirmed, Medium.Aug 7 2019, 8:03 PM

Can confirm, not implemented yet

Julien Kaspar (JulienKaspar) changed Type from Bug to To Do.Aug 7 2019, 8:57 PM
Clément Foucault (fclem) raised the priority of this task from Confirmed, Medium to Confirmed, High.Thu, Oct 10, 12:32 AM