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Improve Interior Face Selection Method
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Description

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.35

Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: rBf6cb5f54494e
Worked: (optional)

Short description of error
Select > Select By Trait > Interior Faces also selects outer faces

Exact steps for others to reproduce the error

Open up


which contains a menger sponge at level 3; also contains a script to generate menger sponges

0.) go into edit mode
1.) select all
2.) merge by distance (aka remove doubles; merge dist: 0.0001m)
3.) deselect all
4.) Select > Select By Trait > Interior Faces

Result of Interior Face Selection: Does also select additional faces on the outside of the mesh (as shown below in picture01)

  • picture01 showing, that not only the interior faces are selected

  • picture02 showing, that interior face selection works for the menger sponge at level 1

Event Timeline

Could also relate to the problem referred to in the blender source code comment:

C:\blender-git\blender\source\blender\editors\mesh\editmesh_select.c

/** \name Select Interior Faces

bool EDBM_select_interior_faces(BMEditMesh *em)

Campbell Barton (campbellbarton) renamed this task from Interior Face Selection also selects outer faces to Improver Interior Face Selection Method.Aug 8 2019, 9:42 AM
Campbell Barton (campbellbarton) lowered the priority of this task from Needs Triage by Developer to Confirmed, Medium.
Campbell Barton (campbellbarton) changed Type from Bug to To Do.

This is a known todo, listed it here T63731: Modeling Module

Campbell Barton (campbellbarton) renamed this task from Improver Interior Face Selection Method to Improve Interior Face Selection Method.Aug 8 2019, 9:45 AM

The description of the Interior Face Selection Method does what it should be doing:
"Select faces where all edges have more than 2 face users" not sure what users are. Someone said that it could be also refered to as "connected faces".

So yes; it would be rather an improvement than a bug fix.

A more minimal example of interior face selection: (a simple plus made out of 5 boxes merged)