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Volumetrics Optimization
Closed, ResolvedPublicTO DO


Main bottleneck of current implementation is the O(N) evaluation of each cell during the volumetric integration.
This should be trivial to fix using arbitrary write using newer OpenGL extension.

At the same time revisit the reprojection to reduce bleeding (see Red Dead Redemption 2 presentation slide 48 link).

Estimate : 1 week