Camera Gizmo - Turning off Focus Distance has no effect #68483

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opened 2019-08-09 18:37:12 +02:00 by Reiner Prokein · 3 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60

Blender Version
Broken: version: 2.81 (sub 1), branch: master, commit date: 2019-08-08 20:54, hash: 4c9fe65745
Worked: (optional)

Short description of error
[Please fill out a short description of the error here]

Viewport Gizmos - Turning off Focus Distance has no effect

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)

Select the camera. Turn on Limits in Viewport Display Panel of the camera. Focus Distance is dependant of this to be on. Now turn off Focus Distance.

Nothing changes. Shouldn't the yellow widget disappear? And why hide a widget that you explicitely have to turn on before?

focusdistance.jpg

**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60 **Blender Version** Broken: version: 2.81 (sub 1), branch: master, commit date: 2019-08-08 20:54, hash: `4c9fe65745` Worked: (optional) **Short description of error** [Please fill out a short description of the error here] Viewport Gizmos - Turning off Focus Distance has no effect **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible) Select the camera. Turn on Limits in Viewport Display Panel of the camera. Focus Distance is dependant of this to be on. Now turn off Focus Distance. Nothing changes. Shouldn't the yellow widget disappear? And why hide a widget that you explicitely have to turn on before? ![focusdistance.jpg](https://archive.blender.org/developer/F7656359/focusdistance.jpg)
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Added subscriber: @tiles

Added subscriber: @tiles
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Added subscribers: @WilliamReynish, @ideasman42, @lichtwerk

Added subscribers: @WilliamReynish, @ideasman42, @lichtwerk
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Well, this is a bit awkward, not sure though if this would be considered a bug (awkward enough to confirm with low prio for now...).

  • since you need to turn on Show Limits, the focus distance will be displayed regardless (if you turn of the Gizmo, it is actually not drawn, the remaining yellow cross is part of 'Show Limits'... it is also not interactive then, if you have it ON, they are drawn in the same place)
  • so atm we have:
    • an option to display Focus Distance, Clip Start, Clip End [but in a non-interactive way]
    • an option for a Gizmo that draws part of the above again [but in an interactive way]

Propose to add to #57234 (Extended Controls for Camera Gizmo) (or something similar) the following:

  • get rid of Show Limits (needs some care in DRW_shgroup_camera and elsewhere, versioning code)
  • make Clip Start, Clip End interactive as a Gizmo (add to CameraWidgetGroup)
  • let the CameraWidgetGroup be our only source for display and tweaking those settings

@WilliamReynish , @ideasman42 : what do you think?

P.S. note that #67984 (Camera Gizmo - draws when unselected, also flickers) is related in a way

Well, this is a bit awkward, not sure though if this would be considered a bug (awkward enough to confirm with low prio for now...). - since you need to turn on `Show Limits`, the focus distance will be displayed regardless (if you turn of the Gizmo, it is actually not drawn, the remaining yellow cross is part of 'Show Limits'... it is also not interactive then, if you have it ON, they are drawn in the same place) - so atm we have: - an option to **display** `Focus Distance`, `Clip Start`, `Clip End` [but in a non-interactive way] - an option for a Gizmo that draws part of the above again [but in an interactive way] Propose to add to #57234 (Extended Controls for Camera Gizmo) (or something similar) the following: - get rid of `Show Limits` (needs some care in `DRW_shgroup_camera` and elsewhere, versioning code) - make `Clip Start`, `Clip End` interactive as a Gizmo (add to `CameraWidgetGroup`) - let the `CameraWidgetGroup` be our only source for display and tweaking those settings @WilliamReynish , @ideasman42 : what do you think? P.S. note that #67984 (Camera Gizmo - draws when unselected, also flickers) is related in a way
Philipp Oeser changed title from Viewport Gizmos - Turning off Focus Distance has no effect to Camera Gizmo - Turning off Focus Distance has no effect 2019-11-06 22:33:23 +01:00
Philipp Oeser removed the
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Reference: blender/blender#68483
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