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Operator view3d.zoom_border doesn't work for bones in armature edit and pose mode
Open, Confirmed, MediumPublic

Description

Blender Version
Broken: rB52421e9ace74

Blender 2.81 (sub 1)
	build date: 2019-08-12
	build time: 07:12:26
	build commit date: 2019-08-12
	build commit time: 01:12
	build hash: 52421e9ace74
	build platform: Linux
	build type: RelWithDebInfo
  • Start Blender with "--factory-startup".
  • Add an Armature and switch to the edit or pose mode.
  • The Zoom Region [shift+b] operator prints "Error: Depth too large"

Details

Type
Bug

Event Timeline

Philipp Oeser (lichtwerk) lowered the priority of this task from Needs Triage by Developer to Confirmed, Medium.

Can confirm, seems like armatures dont draw into ZBuffer in these modes at all?
@Jeroen Bakker (jbakker) is this something you can look at?
CC @Germano Cavalcante (mano-wii)

The solution may start with something similar to the one shown in this comment:
T66950#724101

Philipp Oeser (lichtwerk) renamed this task from Operator view3d.zoom_border doesn't work in the armature edit and pose mode to Operator view3d.zoom_border doesn't work for bones in armature edit and pose mode.Aug 28 2019, 11:11 AM