blender crashes in edit mode by clicking left mouse button default instalation #68903

Closed
opened 2019-08-20 20:59:54 +02:00 by Mathieu Dijkstra · 6 comments

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: Intel(R) UHD Graphics 630 Intel 4.5.0 - Build 25.20.100.6444

Blender Version
Broken: version: 2.81 (sub 2), branch: master, commit date: 2019-08-20 07:45, hash: f2cab8267f
Worked: (optional)

Short description of error
[Please fill out a short description of the error here]

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

dump of system:
===========================================
= Blender 2.81 (sub 2) System Information =
===========================================


Blender:
===========================================

version: 2.81 (sub 2), branch: master, commit date: 2019-08-20 07:45, hash: f2cab8267f22, type: Release
build date: 20/08/2019, 05:23
platform: Windows
binary path: 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\blender.exe'
build cflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP /bigobj -openmp     
build cxxflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /GR /EHsc /nologo /J /Gd /MP /EHsc /bigobj -openmp     
build linkflags: /MACHINE:X64  /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO  /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib  /ignore:4049 /ignore:4217 /ignore:4221
build system: CMake

Python:
===========================================

version: 3.7.4 (default, Aug 13 2019, 14:10:15) [MSC v.1916 64 bit (AMD64)]
paths:
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\startup'
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\modules'
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\python37.zip'
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\python\\DLLs'
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\python\\lib'
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64'
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\python'
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\python\\lib\\site-packages'
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\freestyle\\modules'
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\addons\\modules'
	'C:\\Users\\MTD\\AppData\\Roaming\\Blender Foundation\\Blender\\2.81\\scripts\\addons\\modules'
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\addons'
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\addons_contrib'

Python (External Binary):
===========================================

binary path: 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\python\\bin\\python.EXE'
version: Python 3.7.4

Directories:
===========================================

scripts:
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\modules'
	'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts'
user scripts: 'C:\\Users\\MTD\\AppData\\Roaming\\Blender Foundation\\Blender\\2.81\\scripts'
pref scripts: None
datafiles: 'C:\\Users\\MTD\\AppData\\Roaming\\Blender Foundation\\Blender\\2.81\\datafiles\\'
config: 'C:\\Users\\MTD\\AppData\\Roaming\\Blender Foundation\\Blender\\2.81\\config\\'
scripts : 'C:\\Users\\MTD\\AppData\\Roaming\\Blender Foundation\\Blender\\2.81\\scripts\\'
autosave: 'C:\\Users\\MTD\\AppData\\Roaming\\Blender Foundation\\Blender\\2.81\\autosave\\'
tempdir: 'C:\\Users\\MTD\\AppData\\Local\\Temp\\blender_a13444\\'

FFmpeg:
===========================================

avcodec:   '58, 18, 100'
avdevice:  '58,  3, 100'
avformat:  '58, 12, 100'
avutil:    '56, 14, 100'
swscale:   ' 5,  1, 100'

SDL:
===========================================

Version: 2.0.8
Loading method: linked (WITH_SDL_DYNLOAD=OFF)

Other Libraries:
===========================================

OpenColorIO:  1,  1,  0
OpenImageIO:  1,  8, 13
OpenShadingLanguage:  1,  9,  9
OpenSubdiv:  0,  0,  0
OpenVDB:  5,  1,  0
Alembic:  1,  7,  8

OpenGL:
===========================================

renderer:	'Intel(R) UHD Graphics 630'
vendor:		'Intel'
version:	'4.5.0 - Build 25.20.100.6444'
extensions:
	GL_3DFX_texture_compression_FXT1
	GL_AMD_depth_clamp_separate
	GL_AMD_vertex_shader_layer
	GL_AMD_vertex_shader_viewport_index
	GL_ARB_ES2_compatibility
	GL_ARB_ES3_1_compatibility
	GL_ARB_ES3_compatibility
	GL_ARB_arrays_of_arrays
	GL_ARB_base_instance
	GL_ARB_bindless_texture
	GL_ARB_blend_func_extended
	GL_ARB_buffer_storage
	GL_ARB_cl_event
	GL_ARB_clear_buffer_object
	GL_ARB_clear_texture
	GL_ARB_clip_control
	GL_ARB_color_buffer_float
	GL_ARB_compressed_texture_pixel_storage
	GL_ARB_compute_shader
	GL_ARB_conditional_render_inverted
	GL_ARB_conservative_depth
	GL_ARB_copy_buffer
	GL_ARB_copy_image
	GL_ARB_cull_distance
	GL_ARB_debug_output
	GL_ARB_depth_buffer_float
	GL_ARB_depth_clamp
	GL_ARB_depth_texture
	GL_ARB_derivative_control
	GL_ARB_direct_state_access
	GL_ARB_draw_buffers
	GL_ARB_draw_buffers_blend
	GL_ARB_draw_elements_base_vertex
	GL_ARB_draw_indirect
	GL_ARB_draw_instanced
	GL_ARB_enhanced_layouts
	GL_ARB_explicit_attrib_location
	GL_ARB_explicit_uniform_location
	GL_ARB_fragment_coord_conventions
	GL_ARB_fragment_layer_viewport
	GL_ARB_fragment_program
	GL_ARB_fragment_program_shadow
	GL_ARB_fragment_shader
	GL_ARB_fragment_shader_interlock
	GL_ARB_framebuffer_no_attachments
	GL_ARB_framebuffer_object
	GL_ARB_framebuffer_sRGB
	GL_ARB_geometry_shader4
	GL_ARB_get_program_binary
	GL_ARB_get_texture_sub_image
	GL_ARB_gpu_shader5
	GL_ARB_gpu_shader_fp64
	GL_ARB_half_float_pixel
	GL_ARB_half_float_vertex
	GL_ARB_indirect_parameters
	GL_ARB_instanced_arrays
	GL_ARB_internalformat_query
	GL_ARB_internalformat_query2
	GL_ARB_invalidate_subdata
	GL_ARB_map_buffer_alignment
	GL_ARB_map_buffer_range
	GL_ARB_multi_bind
	GL_ARB_multi_draw_indirect
	GL_ARB_multisample
	GL_ARB_multitexture
	GL_ARB_occlusion_query
	GL_ARB_occlusion_query2
	GL_ARB_pixel_buffer_object
	GL_ARB_point_parameters
	GL_ARB_point_sprite
	GL_ARB_polygon_offset_clamp
	GL_ARB_post_depth_coverage
	GL_ARB_program_interface_query
	GL_ARB_provoking_vertex
	GL_ARB_query_buffer_object
	GL_ARB_robust_buffer_access_behavior
	GL_ARB_robustness
	GL_ARB_robustness_isolation
	GL_ARB_sample_shading
	GL_ARB_sampler_objects
	GL_ARB_seamless_cube_map
	GL_ARB_seamless_cubemap_per_texture
	GL_ARB_separate_shader_objects
	GL_ARB_shader_atomic_counter_ops
	GL_ARB_shader_atomic_counters
	GL_ARB_shader_bit_encoding
	GL_ARB_shader_draw_parameters
	GL_ARB_shader_group_vote
	GL_ARB_shader_image_load_store
	GL_ARB_shader_image_size
	GL_ARB_shader_objects
	GL_ARB_shader_precision
	GL_ARB_shader_stencil_export
	GL_ARB_shader_storage_buffer_object
	GL_ARB_shader_subroutine
	GL_ARB_shader_texture_image_samples
	GL_ARB_shading_language_100
	GL_ARB_shading_language_420pack
	GL_ARB_shading_language_packing
	GL_ARB_shadow
	GL_ARB_stencil_texturing
	GL_ARB_sync
	GL_ARB_tessellation_shader
	GL_ARB_texture_barrier
	GL_ARB_texture_border_clamp
	GL_ARB_texture_buffer_object
	GL_ARB_texture_buffer_object_rgb32
	GL_ARB_texture_buffer_range
	GL_ARB_texture_compression
	GL_ARB_texture_compression_bptc
	GL_ARB_texture_compression_rgtc
	GL_ARB_texture_cube_map
	GL_ARB_texture_cube_map_array
	GL_ARB_texture_env_add
	GL_ARB_texture_env_combine
	GL_ARB_texture_env_crossbar
	GL_ARB_texture_env_dot3
	GL_ARB_texture_float
	GL_ARB_texture_gather
	GL_ARB_texture_mirror_clamp_to_edge
	GL_ARB_texture_mirrored_repeat
	GL_ARB_texture_multisample
	GL_ARB_texture_non_power_of_two
	GL_ARB_texture_query_levels
	GL_ARB_texture_query_lod
	GL_ARB_texture_rectangle
	GL_ARB_texture_rg
	GL_ARB_texture_rgb10_a2ui
	GL_ARB_texture_stencil8
	GL_ARB_texture_storage
	GL_ARB_texture_storage_multisample
	GL_ARB_texture_swizzle
	GL_ARB_texture_view
	GL_ARB_timer_query
	GL_ARB_transform_feedback2
	GL_ARB_transform_feedback3
	GL_ARB_transform_feedback_instanced
	GL_ARB_transpose_matrix
	GL_ARB_uniform_buffer_object
	GL_ARB_vertex_array_bgra
	GL_ARB_vertex_array_object
	GL_ARB_vertex_attrib_64bit
	GL_ARB_vertex_attrib_binding
	GL_ARB_vertex_buffer_object
	GL_ARB_vertex_program
	GL_ARB_vertex_shader
	GL_ARB_vertex_type_10f_11f_11f_rev
	GL_ARB_vertex_type_2_10_10_10_rev
	GL_ARB_viewport_array
	GL_ARB_window_pos
	GL_ATI_separate_stencil
	GL_EXT_abgr
	GL_EXT_bgra
	GL_EXT_blend_color
	GL_EXT_blend_equation_separate
	GL_EXT_blend_func_separate
	GL_EXT_blend_minmax
	GL_EXT_blend_subtract
	GL_EXT_clip_volume_hint
	GL_EXT_compiled_vertex_array
	GL_EXT_direct_state_access
	GL_EXT_draw_buffers2
	GL_EXT_draw_range_elements
	GL_EXT_fog_coord
	GL_EXT_framebuffer_blit
	GL_EXT_framebuffer_multisample
	GL_EXT_framebuffer_object
	GL_EXT_geometry_shader4
	GL_EXT_gpu_program_parameters
	GL_EXT_gpu_shader4
	GL_EXT_multi_draw_arrays
	GL_EXT_packed_depth_stencil
	GL_EXT_packed_float
	GL_EXT_packed_pixels
	GL_EXT_polygon_offset_clamp
	GL_EXT_rescale_normal
	GL_EXT_secondary_color
	GL_EXT_separate_specular_color
	GL_EXT_shader_framebuffer_fetch
	GL_EXT_shader_integer_mix
	GL_EXT_shadow_funcs
	GL_EXT_stencil_two_side
	GL_EXT_stencil_wrap
	GL_EXT_texture3D
	GL_EXT_texture_array
	GL_EXT_texture_compression_s3tc
	GL_EXT_texture_edge_clamp
	GL_EXT_texture_env_add
	GL_EXT_texture_env_combine
	GL_EXT_texture_filter_anisotropic
	GL_EXT_texture_integer
	GL_EXT_texture_lod_bias
	GL_EXT_texture_rectangle
	GL_EXT_texture_sRGB
	GL_EXT_texture_sRGB_decode
	GL_EXT_texture_shared_exponent
	GL_EXT_texture_snorm
	GL_EXT_texture_storage
	GL_EXT_texture_swizzle
	GL_EXT_timer_query
	GL_EXT_transform_feedback
	GL_IBM_texture_mirrored_repeat
	GL_INTEL_conservative_rasterization
	GL_INTEL_fragment_shader_ordering
	GL_INTEL_framebuffer_CMAA
	GL_INTEL_map_texture
	GL_INTEL_multi_rate_fragment_shader
	GL_INTEL_performance_query
	GL_KHR_blend_equation_advanced
	GL_KHR_blend_equation_advanced_coherent
	GL_KHR_context_flush_control
	GL_KHR_debug
	GL_KHR_texture_compression_astc_hdr
	GL_KHR_texture_compression_astc_ldr
	GL_NV_blend_square
	GL_NV_conditional_render
	GL_NV_primitive_restart
	GL_NV_texgen_reflection
	GL_SGIS_generate_mipmap
	GL_SGIS_texture_edge_clamp
	GL_SGIS_texture_lod
	GL_SUN_multi_draw_arrays
	GL_WIN_swap_hint
	WGL_EXT_swap_control

Implementation Dependent OpenGL Limits:
===========================================

Maximum DrawElements Vertices:	1048576
Maximum DrawElements Indices:	1048576

GLSL:
Maximum Varying Floats:	64
Maximum Vertex Attributes:	16
Maximum Vertex Uniform Components:	4096
Maximum Fragment Uniform Components:	4096
Maximum Vertex Image Units:	32
Maximum Fragment Image Units:	32
Maximum Pipeline Image Units:	192

Cycles:
===========================================


CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2

OpenCL device capabilities:
Number of platforms: 1
Platform #0
	Platform Name: Intel(R) OpenCL
	Platform Vendor: Intel(R) Corporation
	Platform Version: OpenCL 2.1 
	Platform Profile: FULL_PROFILE
	Platform Extensions: cl_intel_dx9_media_sharing cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_fp64 cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_spir
	Number of devices: 2
		Device: #0
			Device Name: Intel(R) UHD Graphics 630
			Device Vendor: Intel(R) Corporation
			Device OpenCL C Version: OpenCL C 2.0 
			Device Profile: FULL_PROFILE
			Device Version: OpenCL 2.1 NEO 
			Device Extensions: cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_fp16 cl_khr_depth_images cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_intel_subgroups cl_intel_required_subgroup_size cl_intel_subgroups_short cl_khr_spir cl_intel_accelerator cl_intel_media_block_io cl_intel_driver_diagnostics cl_intel_device_side_avc_motion_estimation cl_khr_priority_hints cl_khr_throttle_hints cl_khr_create_command_queue cl_khr_fp64 cl_khr_subgroups cl_khr_il_program cl_khr_mipmap_image cl_khr_mipmap_image_writes cl_intel_planar_yuv cl_intel_packed_yuv cl_intel_motion_estimation cl_intel_advanced_motion_estimation cl_khr_gl_sharing cl_khr_gl_depth_images cl_khr_gl_event cl_khr_gl_msaa_sharing cl_intel_dx9_media_sharing cl_khr_dx9_media_sharing cl_khr_d3d10_sharing cl_khr_d3d11_sharing cl_intel_d3d11_nv12_media_sharing cl_intel_simultaneous_sharing 
			Device Max clock frequency (MHz): 1200
			Device Max compute units: 24
			Device Max work group size: 256
		Device: #1
			Device Name: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
			Device Vendor: Intel(R) Corporation
			Device OpenCL C Version: OpenCL C 2.0 
			Device Profile: FULL_PROFILE
			Device Version: OpenCL 2.1 (Build 0)
			Device Extensions: cl_khr_icd cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_byte_addressable_store cl_khr_depth_images cl_khr_3d_image_writes cl_intel_exec_by_local_thread cl_khr_spir cl_khr_dx9_media_sharing cl_intel_dx9_media_sharing cl_khr_d3d11_sharing cl_khr_gl_sharing cl_khr_fp64 cl_khr_image2d_from_buffer cl_intel_vec_len_hint 
			Device Max clock frequency (MHz): 3700
			Device Max compute units: 12
			Device Max work group size: 8192

Enabled add-ons:
===========================================

io_anim_bvh (version: (1, 0, 0), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_anim_bvh\__init__.py)
io_curve_svg (version: UNKNOWN, path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_curve_svg\__init__.py)
io_mesh_ply (version: (1, 0, 0), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_mesh_ply\__init__.py)
io_mesh_stl (version: (1, 1, 3), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_mesh_stl\__init__.py)
io_mesh_uv_layout (version: (1, 1, 1), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_mesh_uv_layout\__init__.py)
io_scene_fbx (version: (4, 14, 14), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_scene_fbx\__init__.py)
io_scene_gltf2 (version: (0, 9, 47), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_scene_gltf2\__init__.py)
io_scene_obj (version: (3, 5, 15), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_scene_obj\__init__.py)
io_scene_x3d (version: (2, 2, 1), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_scene_x3d\__init__.py)
cycles (version: UNKNOWN, path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\cycles\__init__.py)

**System Information** Operating system: Windows-10-10.0.17763 64 Bits Graphics card: Intel(R) UHD Graphics 630 Intel 4.5.0 - Build 25.20.100.6444 **Blender Version** Broken: version: 2.81 (sub 2), branch: master, commit date: 2019-08-20 07:45, hash: `f2cab8267f` Worked: (optional) **Short description of error** [Please fill out a short description of the error here] **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)] ```lines=30 dump of system: =========================================== = Blender 2.81 (sub 2) System Information = =========================================== Blender: =========================================== version: 2.81 (sub 2), branch: master, commit date: 2019-08-20 07:45, hash: f2cab8267f22, type: Release build date: 20/08/2019, 05:23 platform: Windows binary path: 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\blender.exe' build cflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP /bigobj -openmp build cxxflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /GR /EHsc /nologo /J /Gd /MP /EHsc /bigobj -openmp build linkflags: /MACHINE:X64 /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib /ignore:4049 /ignore:4217 /ignore:4221 build system: CMake Python: =========================================== version: 3.7.4 (default, Aug 13 2019, 14:10:15) [MSC v.1916 64 bit (AMD64)] paths: 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\startup' 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\modules' 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\python37.zip' 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\python\\DLLs' 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\python\\lib' 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64' 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\python' 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\python\\lib\\site-packages' 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\freestyle\\modules' 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\addons\\modules' 'C:\\Users\\MTD\\AppData\\Roaming\\Blender Foundation\\Blender\\2.81\\scripts\\addons\\modules' 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\addons' 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\addons_contrib' Python (External Binary): =========================================== binary path: 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\python\\bin\\python.EXE' version: Python 3.7.4 Directories: =========================================== scripts: 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts\\modules' 'C:\\Program Files\\blender-2.81.0-git.f2cab8267f22-windows64\\2.81\\scripts' user scripts: 'C:\\Users\\MTD\\AppData\\Roaming\\Blender Foundation\\Blender\\2.81\\scripts' pref scripts: None datafiles: 'C:\\Users\\MTD\\AppData\\Roaming\\Blender Foundation\\Blender\\2.81\\datafiles\\' config: 'C:\\Users\\MTD\\AppData\\Roaming\\Blender Foundation\\Blender\\2.81\\config\\' scripts : 'C:\\Users\\MTD\\AppData\\Roaming\\Blender Foundation\\Blender\\2.81\\scripts\\' autosave: 'C:\\Users\\MTD\\AppData\\Roaming\\Blender Foundation\\Blender\\2.81\\autosave\\' tempdir: 'C:\\Users\\MTD\\AppData\\Local\\Temp\\blender_a13444\\' FFmpeg: =========================================== avcodec: '58, 18, 100' avdevice: '58, 3, 100' avformat: '58, 12, 100' avutil: '56, 14, 100' swscale: ' 5, 1, 100' SDL: =========================================== Version: 2.0.8 Loading method: linked (WITH_SDL_DYNLOAD=OFF) Other Libraries: =========================================== OpenColorIO: 1, 1, 0 OpenImageIO: 1, 8, 13 OpenShadingLanguage: 1, 9, 9 OpenSubdiv: 0, 0, 0 OpenVDB: 5, 1, 0 Alembic: 1, 7, 8 OpenGL: =========================================== renderer: 'Intel(R) UHD Graphics 630' vendor: 'Intel' version: '4.5.0 - Build 25.20.100.6444' extensions: GL_3DFX_texture_compression_FXT1 GL_AMD_depth_clamp_separate GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_cl_event GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_robustness_isolation GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_separate_stencil GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_polygon_offset_clamp GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_framebuffer_fetch GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_IBM_texture_mirrored_repeat GL_INTEL_conservative_rasterization GL_INTEL_fragment_shader_ordering GL_INTEL_framebuffer_CMAA GL_INTEL_map_texture GL_INTEL_multi_rate_fragment_shader GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_blend_square GL_NV_conditional_render GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control Implementation Dependent OpenGL Limits: =========================================== Maximum DrawElements Vertices: 1048576 Maximum DrawElements Indices: 1048576 GLSL: Maximum Varying Floats: 64 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 4096 Maximum Fragment Uniform Components: 4096 Maximum Vertex Image Units: 32 Maximum Fragment Image Units: 32 Maximum Pipeline Image Units: 192 Cycles: =========================================== CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2 OpenCL device capabilities: Number of platforms: 1 Platform #0 Platform Name: Intel(R) OpenCL Platform Vendor: Intel(R) Corporation Platform Version: OpenCL 2.1 Platform Profile: FULL_PROFILE Platform Extensions: cl_intel_dx9_media_sharing cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_fp64 cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_spir Number of devices: 2 Device: #0 Device Name: Intel(R) UHD Graphics 630 Device Vendor: Intel(R) Corporation Device OpenCL C Version: OpenCL C 2.0 Device Profile: FULL_PROFILE Device Version: OpenCL 2.1 NEO Device Extensions: cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_fp16 cl_khr_depth_images cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_intel_subgroups cl_intel_required_subgroup_size cl_intel_subgroups_short cl_khr_spir cl_intel_accelerator cl_intel_media_block_io cl_intel_driver_diagnostics cl_intel_device_side_avc_motion_estimation cl_khr_priority_hints cl_khr_throttle_hints cl_khr_create_command_queue cl_khr_fp64 cl_khr_subgroups cl_khr_il_program cl_khr_mipmap_image cl_khr_mipmap_image_writes cl_intel_planar_yuv cl_intel_packed_yuv cl_intel_motion_estimation cl_intel_advanced_motion_estimation cl_khr_gl_sharing cl_khr_gl_depth_images cl_khr_gl_event cl_khr_gl_msaa_sharing cl_intel_dx9_media_sharing cl_khr_dx9_media_sharing cl_khr_d3d10_sharing cl_khr_d3d11_sharing cl_intel_d3d11_nv12_media_sharing cl_intel_simultaneous_sharing Device Max clock frequency (MHz): 1200 Device Max compute units: 24 Device Max work group size: 256 Device: #1 Device Name: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Device Vendor: Intel(R) Corporation Device OpenCL C Version: OpenCL C 2.0 Device Profile: FULL_PROFILE Device Version: OpenCL 2.1 (Build 0) Device Extensions: cl_khr_icd cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_byte_addressable_store cl_khr_depth_images cl_khr_3d_image_writes cl_intel_exec_by_local_thread cl_khr_spir cl_khr_dx9_media_sharing cl_intel_dx9_media_sharing cl_khr_d3d11_sharing cl_khr_gl_sharing cl_khr_fp64 cl_khr_image2d_from_buffer cl_intel_vec_len_hint Device Max clock frequency (MHz): 3700 Device Max compute units: 12 Device Max work group size: 8192 Enabled add-ons: =========================================== io_anim_bvh (version: (1, 0, 0), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_anim_bvh\__init__.py) io_curve_svg (version: UNKNOWN, path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_curve_svg\__init__.py) io_mesh_ply (version: (1, 0, 0), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_mesh_ply\__init__.py) io_mesh_stl (version: (1, 1, 3), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_mesh_stl\__init__.py) io_mesh_uv_layout (version: (1, 1, 1), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_mesh_uv_layout\__init__.py) io_scene_fbx (version: (4, 14, 14), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_scene_fbx\__init__.py) io_scene_gltf2 (version: (0, 9, 47), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_scene_gltf2\__init__.py) io_scene_obj (version: (3, 5, 15), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_scene_obj\__init__.py) io_scene_x3d (version: (2, 2, 1), path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\io_scene_x3d\__init__.py) cycles (version: UNKNOWN, path: C:\Program Files\blender-2.81.0-git.f2cab8267f22-windows64\2.81\scripts\addons\cycles\__init__.py) ```

Added subscriber: @MathieuDijkstra

Added subscriber: @MathieuDijkstra

Added subscriber: @mont29

Added subscriber: @mont29

Most likely a driver issue, yours seems to be from late 2018, there should be newer ones available, please first try to update them from intel website.

Most likely a driver issue, yours seems to be from late 2018, there should be newer ones available, please first try to update them from intel website.

it was the graphics driver it was not updated now it works
(was not easy to update it .
first it sayed that it was not the wright driver

here is a tutorial how to update the intel uhd 630 driver if it saying it cant update
https://www.youtube.com/watch?v=1k-KZf3PPok

solved<<<<<< everything works now

it was the graphics driver it was not updated now it works (was not easy to update it . first it sayed that it was not the wright driver here is a tutorial how to update the intel uhd 630 driver if it saying it cant update https://www.youtube.com/watch?v=1k-KZf3PPok >>>>>>>>>>solved<<<<<< everything works now

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2019-08-23 11:41:10 +02:00

Thanks, closing then.

Thanks, closing then.
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