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Decouple physics and animation clock
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This permits an interactive scene (e.g., VR) where physic simulation is happening in realtime, without the animation playing together.

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Dalai Felinto (dfelinto) lowered the priority of this task from 90 to Normal.Aug 21 2019, 3:31 PM
Dalai Felinto (dfelinto) created this task.

I think this could be a great feature for animation, too, if you have a part of a rig that depends on a simulation. The cloth in a character's clothing could simulate while the animator is moving things, and stop when there's no transform going on. This would only give an idea of what the position of the cloth will be when baked, but it would be useful since you'd catch a lot of mistakes before a lengthy baking process.

Sybren A. Stüvel (sybren) claimed this task.

This task doesn't contain enough information to actually work on it. It has been moved to the "Bigger Projects" wiki page.
See the 2020-11-12 module meeting notes for more information.