FBX import within texture and DAE export cause no texture #69064

Closed
opened 2019-08-22 21:17:41 +02:00 by Kent Davis · 13 comments

System Information
Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 575 OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.11.20

Blender Version
Broken: version: 2.81 (sub 0), branch: master, commit date: 2019-07-29 15:55, hash: daa7b56890
Worked: (optional)

Short description of error
Export collada not appear texture preview Finder for Macintosh only.
Do not use Windows.

Exact steps for others to reproduce the error
COLLADA .DAE Blender 2.81 beta last download August 21, 2019

  1. I just got download from online within FBX
    Download model of FBX but folder.
  2. Blender 2.80 and Blender 2.81 beta import on FBX
  3. Appear mesh within texture it work.
  4. Export to .dae to dae folder and check Finder preview there object doesn't show texture.
  5. Upload into Firestorm.app. Click - Texturn turn on. Click upload button then drag from inventory then drop on ground, I see mesh doesn't appear texture.

I did save Blender 2.81 beta document Small Stair.blend
Dropbox link download
1. mesh texture FBX.png

2. mesh texture FBX.png

3. mesh texture FBX.png

**System Information** Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon Pro 575 OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.11.20 **Blender Version** Broken: version: 2.81 (sub 0), branch: master, commit date: 2019-07-29 15:55, hash: `daa7b56890` Worked: (optional) **Short description of error** Export collada not appear texture preview Finder for Macintosh only. Do not use Windows. **Exact steps for others to reproduce the error** COLLADA .DAE Blender 2.81 beta last download August 21, 2019 1. I just got download from online within FBX [Download model ](https://www.turbosquid.com/3d-models/3d-stairs-ancient-model-1206457) of FBX but folder. 2. Blender 2.80 and Blender 2.81 beta import on FBX 3. Appear mesh within texture it work. 4. Export to .dae to dae folder and check Finder preview there object doesn't show texture. 5. Upload into Firestorm.app. Click - [x] Texturn turn on. Click upload button then drag from inventory then drop on ground, I see mesh doesn't appear texture. I did save Blender 2.81 beta document Small Stair.blend [Dropbox link download ](https://www.dropbox.com/s/lou7favsynwfg5f/SmallStairs%20by%20Kent%20Davis.zip?dl=0) ![1. mesh texture FBX.png](https://archive.blender.org/developer/F7688954/1._mesh_texture_FBX.png) ![2. mesh texture FBX.png](https://archive.blender.org/developer/F7688956/2._mesh_texture_FBX.png) ![3. mesh texture FBX.png](https://archive.blender.org/developer/F7688959/3._mesh_texture_FBX.png)
Author

Added subscriber: @Kent-Davis

Added subscriber: @Kent-Davis
Member

Added subscribers: @GaiaClary, @lichtwerk

Added subscribers: @GaiaClary, @lichtwerk
Member
CC @GaiaClary
Author
https://developer.blender.org/T69137
Member

And again you throw tons of data into the report and let us figure out where to look at. And on top of this i can not even download your blendfile from dropbox, no idea why.

Please do this:

  • open the blend file that you want to export as collada
  • File -> External Data -> Pack all into .blend
  • prepare the blend file so that we can open it and already have all properly set up. So that we only need to export to collada
  • Save the blend file
  • Drag&Drop the blend file into this report

Also tell us which export options you use for exporting the dae file as this is most important to reproduce your issue.

And again you throw tons of data into the report and let us figure out where to look at. And on top of this i can not even download your blendfile from dropbox, no idea why. Please do this: - open the blend file that you want to export as collada - File -> External Data -> Pack all into .blend - prepare the blend file so that we can open it and already have all properly set up. So that we only need to export to collada - Save the blend file - Drag&Drop the blend file into this report Also tell us which export options you use for exporting the dae file as this is most important to reproduce your issue.
Author

External Data. Really new word for me I never see that kind before. Thank you for explain me and I will try do that on "External Data"
Drag&Drop the .blend file this here report sure.
Take a moments processing until done to send for you later.

External Data. Really new word for me I never see that kind before. Thank you for explain me and I will try do that on "External Data" Drag&Drop the .blend file this here report sure. Take a moments processing until done to send for you later.
Author
  1. Open Small Stair.blend
  2. File -> External Data -> Pacl all into .blend
  3. Export Collada (,dae)
    image.png
    image.png
    image.png
    image.png
    image.png
    image.png
    then click the (Export COLLADA) button.
    Finder preview there object is white no texture itself.

  1. File -> Save
    Small Stair.blend

dae.zip

1. Open Small Stair.blend 2. File -> External Data -> Pacl all into .blend 3. Export Collada (,dae) ![image.png](https://archive.blender.org/developer/F7703317/image.png) ![image.png](https://archive.blender.org/developer/F7703320/image.png) ![image.png](https://archive.blender.org/developer/F7703322/image.png) ![image.png](https://archive.blender.org/developer/F7703324/image.png) ![image.png](https://archive.blender.org/developer/F7703326/image.png) ![image.png](https://archive.blender.org/developer/F7703328/image.png) then click the (Export COLLADA) button. Finder preview there object is white no texture itself. --------------------------------- 4. File -> Save [Small Stair.blend](https://archive.blender.org/developer/F7703335/Small_Stair.blend) [dae.zip](https://archive.blender.org/developer/F7703337/dae.zip)
Member

Your images have following names (see UV Editor):

  • stairsrender:CNCR07L_1
  • stairsrender:newzealand004_1

The ':' characters in the image names seem to be treated as special characters.
Please rename your images in the UV Editor to something like this:

  • stairsrender_CNCR07L_1
  • stairsrender_newzealand004_1

Then try the export again and please report back if this change fixes your issue.
If this fixes your issue then maybe we can find a nice way to handle this problem automatically.

Your images have following names (see UV Editor): - stairsrender:CNCR07L_1 - stairsrender:newzealand004_1 The ':' characters in the image names seem to be treated as special characters. Please rename your images in the UV Editor to something like this: - stairsrender_CNCR07L_1 - stairsrender_newzealand004_1 Then try the export again and please report back if this change fixes your issue. If this fixes your issue then maybe we can find a nice way to handle this problem automatically.
Author

Oh I see that one " / " and " : " I did not know. Thank you for explain me.
image.png
I will try do that, processing.

I can do rename: " _ "
stairsrender_CNCR07L_1
stairsrender_newzealand004_1

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Yaaaa ay it work.
image.png
image.png
Screen Shot 2019-08-26 at 10.09.01 AM.png
Small Stair.blend
dae 2.zip

Oh I see that one " / " and " : " I did not know. Thank you for explain me. ![image.png](https://archive.blender.org/developer/F7704895/image.png) I will try do that, processing. I can do rename: " _ " stairsrender_CNCR07L_1 stairsrender_newzealand004_1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Yaaaa ay it work. ![image.png](https://archive.blender.org/developer/F7704902/image.png) ![image.png](https://archive.blender.org/developer/F7704913/image.png) ![Screen Shot 2019-08-26 at 10.09.01 AM.png](https://archive.blender.org/developer/F7704904/Screen_Shot_2019-08-26_at_10.09.01_AM.png) [Small Stair.blend](https://archive.blender.org/developer/F7704918/Small_Stair.blend) [dae 2.zip](https://archive.blender.org/developer/F7704909/dae_2.zip)

Added subscriber: @dr.sybren

Added subscriber: @dr.sybren

Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
Sybren A. Stüvel self-assigned this 2020-01-27 15:46:46 +01:00

Yaaaa ay it work.

I'll interpret this as "this report can be closed". From a quick looks of things, it turned out not to be a bug in Blender, hence the "Invalid" status. If I'm wrong, please leave a comment here with more info.

> Yaaaa ay it work. I'll interpret this as "this report can be closed". From a quick looks of things, it turned out not to be a bug in Blender, hence the "Invalid" status. If I'm wrong, please leave a comment here with more info.
Author

Ok let's close the report ticket for now. I have 2.83 Alpha.

Ok let's close the report ticket for now. I have 2.83 Alpha.
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Reference: blender/blender#69064
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