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FBX import within texture and DAE export cause no texture
Open, Confirmed, MediumPublic


System Information
Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 575 OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.11.20

Blender Version
Broken: version: 2.81 (sub 0), branch: master, commit date: 2019-07-29 15:55, hash: rBdaa7b5689017
Worked: (optional)

Short description of error
Export collada not appear texture preview Finder for Macintosh only.
Do not use Windows.

Exact steps for others to reproduce the error
COLLADA .DAE Blender 2.81 beta last download August 21, 2019

  1. I just got download from online within FBX

Download model of FBX but folder.

  1. Blender 2.80 and Blender 2.81 beta import on FBX
  2. Appear mesh within texture it work.
  3. Export to .dae to dae folder and check Finder preview there object doesn't show texture.
  4. Upload into Click [√] Texturn turn on. Click upload button then drag from inventory then drop on ground, I see mesh doesn't appear texture.

I did save Blender 2.81 beta document Small Stair.blend
Dropbox link download



Event Timeline

Gaia Clary (gaiaclary) triaged this task as Needs Information from User priority.Sun, Aug 25, 7:12 PM

And again you throw tons of data into the report and let us figure out where to look at. And on top of this i can not even download your blendfile from dropbox, no idea why.

Please do this:

  • open the blend file that you want to export as collada
  • File -> External Data -> Pack all into .blend
  • prepare the blend file so that we can open it and already have all properly set up. So that we only need to export to collada
  • Save the blend file
  • Drag&Drop the blend file into this report

Also tell us which export options you use for exporting the dae file as this is most important to reproduce your issue.

External Data. Really new word for me I never see that kind before. Thank you for explain me and I will try do that on "External Data"
Drag&Drop the .blend file this here report sure.
Take a moments processing until done to send for you later.

  1. Open Small Stair.blend
  2. File -> External Data -> Pacl all into .blend
  3. Export Collada (,dae)

then click the (Export COLLADA) button.

Finder preview there object is white no texture itself.

  1. File -> Save

Your images have following names (see UV Editor):

  • stairsrender:CNCR07L_1
  • stairsrender:newzealand004_1

The ':' characters in the image names seem to be treated as special characters.
Please rename your images in the UV Editor to something like this:

  • stairsrender_CNCR07L_1
  • stairsrender_newzealand004_1

Then try the export again and please report back if this change fixes your issue.
If this fixes your issue then maybe we can find a nice way to handle this problem automatically.

Gaia Clary (gaiaclary) raised the priority of this task from Needs Information from User to Confirmed, Medium.Mon, Aug 26, 6:28 PM

Oh I see that one " / " and " : " I did not know. Thank you for explain me.

I will try do that, processing.

I can do rename: " _ "

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Yaaaa ay it work.