hiding overlay (Shift + Alt + Z)and get into rendered viewport will hide grease pencil #69121

Closed
opened 2019-08-24 17:23:21 +02:00 by LHP · 13 comments

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 416.34

Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f5449
Worked: (optional)

Short description of error
works if you keep overlay (Shift + Alt + Z) before rendering viewport
but hiding overlay (Shift + Alt + Z) at first will continue hiding grease pencil in rendered viewport

Exact steps for others to reproduce the error
overlay (Shift + Alt + Z)
render viewport(Z)

**System Information** Operating system: Windows-10-10.0.17134 64 Bits Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 416.34 **Blender Version** Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: `f6cb5f5449` Worked: (optional) **Short description of error** works if you keep overlay (Shift + Alt + Z) before rendering viewport but hiding overlay (Shift + Alt + Z) at first will continue hiding grease pencil in rendered viewport **Exact steps for others to reproduce the error** overlay (Shift + Alt + Z) render viewport(Z)
Author

Added subscriber: @asuralhp

Added subscriber: @asuralhp

Added subscriber: @mendio

Added subscriber: @mendio

Can't reproduce the bug, could you please add detailed steps to reproduce the error?

Can't reproduce the bug, could you please add detailed steps to reproduce the error?
Author
  1. Add monkey grease pencil
  2. (Shift + Alt + Z) to hide overlays
    3.(Z + 8) to render in viewport

Result: the monkey grease pencil disappears.

1. Add monkey grease pencil 2. (Shift + Alt + Z) to hide overlays 3.(Z + 8) to render in viewport Result: the monkey grease pencil disappears.

Added subscriber: @antoniov

Added subscriber: @antoniov

Cannot reproduce the bug.

Cannot reproduce the bug.
Author

Sorry
forget to say that it is Cycles render not Eevee render

Sorry forget to say that it is Cycles render not Eevee render

Added subscriber: @brecht

Added subscriber: @brecht

Yes, I can reproduce it with Cycles.

@brecht do you know why? if you enable the Overlays in the icon and disable again works. The problem is only the first time you change to render mode when the overlays are off.

To reproduce:

  1. Set Cycles.
  2. Add GP Monkey.
  3. Disable Overlays.
  4. Set Render Mode.
  5. GP Monkey dissappears.

Now, if you enable Overlays and disable again, all works as expected.

Yes, I can reproduce it with Cycles. @brecht do you know why? if you enable the Overlays in the icon and disable again works. The problem is only the first time you change to render mode when the overlays are off. To reproduce: 1) Set Cycles. 2) Add GP Monkey. 3) Disable Overlays. 4) Set Render Mode. 5) GP Monkey dissappears. Now, if you enable Overlays and disable again, all works as expected.

Added subscriber: @fclem

Added subscriber: @fclem
Clément Foucault self-assigned this 2020-01-23 20:22:59 +01:00

If there is no overlays, the external engine does not update the depth buffer. This is a bug.

If there is no overlays, the external engine does not update the depth buffer. This is a bug.

This issue was referenced by c5436883c6

This issue was referenced by c5436883c66ff16288cb17e8b54ddad4c91cb5f9

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
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Reference: blender/blender#69121
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