Select Linked All not working #69126
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Reference: blender/blender#69126
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System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.35
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash:
f6cb5f5449
Worked: (optional)
Short description of error
Hello, for some reason select linked all not working i download 2.81 to check it there and same don't work.
Exact steps for others to reproduce the error
I make new scene, there is deafult cube i select it and go edit mode, select all and duplicate cube and move it to intersect with first one so i have two cubes (check photo at this link http://prntscr.com/ox1mdh ) i go with mouse over one and press Ctrl L he did operation i got pop up window for adjust last operation with option Regular, material, Seem, Sharp, UVs but non of those not work. Please let me know if this is a bug or i just miss something. Thank you.
Added subscriber: @Manojlo
Added subscriber: @dark999
You forgot to upload a simplest possible .blend file as request to reproduce this issue, linked resource will be lost, thus this report lost info.
IMO not related to your problem/bug, you use a pretty old Nvidia drivers, to avoid possible problem, please update your GPU drivers from Nvidia support site
{F7702116}Sorry for not uploading bender file, here it. I'll update drivers and see if that was a problem, will let you know. Thank you for fast response. Cheers!
Added subscriber: @TheRedWaxPolice
Just press L instead of ctrl+L....
Ok i update my drivers but still Linked All not work i think it's a bug.
IMO to use
select linked
, before you must select something. Re done your procedure but before select a face or an edge or a vertex, it will workselect linked
of nothing produce nothing selectedi cannot download test file
Added subscriber: @AbidMaqbool
@Manojlo Please, don't add a complete new task for just add .blend file. here you can add any file type by just drag&drop or directly pasting form clip-board or use this button{F7702632}
Yeah, as the @dark999 asked, for
Select Linked All
you must select at least on vertex/edge/face to select (rest of the parts of) connected mesh.Or by @TheRedWaxPolice why you can just select
Select Linked
under mouse cursor & for that's you must be in correct mode (vertex/edge/face) which is near the mouse cursor...Not look like any bugs, please let we know...
Added subscriber: @lichtwerk
OK, I think we have this sorted on how to launch the operator (
L
vs.Ctrl+L
).If I am reading the report correctly ( @Manojlo: correct me if I am wrong ), this was about the
Delimit
options (Material, Seam, ...) not working?In you file you have no data defined to trigger this (no Material boundaries, no seams...)
Try this file (there are two materials, seams and sharp edges in here):
#69126.blend
Delimit
options (they should result in different selections, no?)Please report back if
Delimit
options are working for you in this file.Added subscriber: @mont29
Changed status from 'Open' to: 'Archived'
More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.