bevel modifier -- mark seems #69184

Closed
opened 2019-08-26 18:55:16 +02:00 by Emanuel Rumpf · 5 comments

System Information
Operating system: Ubuntu
Graphics card: Nvidia

Blender Version
2.80

bevel modifier -- has an option "mark seems"

does not appear to work.

Exact steps for others to reproduce the error

create a cube,
add bevel mod.
check "mark seems" option
apply mod.
check in edit mode: no seems are marked.

**System Information** Operating system: Ubuntu Graphics card: Nvidia **Blender Version** 2.80 bevel modifier -- has an option "mark seems" does not appear to work. **Exact steps for others to reproduce the error** create a cube, add bevel mod. check "mark seems" option apply mod. check in edit mode: no seems are marked.
Author

Added subscriber: @em

Added subscriber: @em

Added subscriber: @AbidMaqbool

Added subscriber: @AbidMaqbool
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Philipp Oeser self-assigned this 2020-01-03 14:02:58 +01:00
Member

Afaict, this just improves upon the behavior if you already have marked seams.
Here is the difference of having this option ON or OFF with a cube that already has some edges marked seams:

image.png
#69184.blend

Relevant commmits:
2903146826
2f5704486d
cc30793a76

So this doesnt look like a bug to me, it is even documented:
https://docs.blender.org/manual/en/dev/modeling/modifiers/generate/bevel.html

If a seam edge crosses a non-seam one and you bevel all of them, this option will maintain the expected propagation of seams.

Will have to close this, thx for the report anyways!

Afaict, this just improves upon the behavior if you already have marked seams. Here is the difference of having this option ON or OFF with a cube that already has some edges marked seams: ![image.png](https://archive.blender.org/developer/F8258125/image.png) [#69184.blend](https://archive.blender.org/developer/F8258128/T69184.blend) Relevant commmits: 2903146826 2f5704486d cc30793a76 So this doesnt look like a bug to me, it is even documented: https://docs.blender.org/manual/en/dev/modeling/modifiers/generate/bevel.html > If a seam edge crosses a non-seam one and you bevel all of them, this option will maintain the expected propagation of seams. Will have to close this, thx for the report anyways!
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Reference: blender/blender#69184
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